Basically, every few levels there’s a new dream, but not once you wake up until the end of the game. This is because there will be dreams within dreams, scene transitions, FAs and such. This gives the game a complicated touch.
Every level has its own goal, either it is to solve a riddle or just pass to another level, or something else.
You will be lucid near the beggining of the dream, but you will choose to listen up to DCs because you find their stories interesting, and you think its just you speaking with yourself.
The beggining of the dream will be most likely be a ND, and it will be an introduction to the rest of the dream.
So the game is not about becoming lucid, its about exploring the dreamworld. The game will feature some information about lucid dreams so thoes who have never heard of lucid dreams get interested in it.
@Ruben: Again, this is not a platformer. This is an adventure game. Adventure games are based on stories and riddles or puzzles, not on gameplay like platformers. So, they can be easily made with game makers.