Before we start Task 1, it bears mentioning that even with a video game theme running throughout the LC, you should not feel as if you must perform a subtask as it would be done in any particular video game unless otherwise stated. You are of course welcome to do so, but not required; the tasks are not meant to be esoteric, so your own interpretation will be just fine!
Task 1: Achievement Unlocked!
Most LC participants predicted that I was going to theme each task after a specific game or franchise. For the most part, they’re right, but I wanted to do something different for the first task. After all, with only two Team Dreams this time around, there needs to be another team activity to keep you guys occupied, right?
This link contains not only the scoreboard, but tabs at the bottom where I’ll post a copy of each task so that you have one place to go for any information about the LC. If you have issues viewing this, please tell me ASAP. If you click the Task 1 tab, you’ll see a grid with sections for all three teams, a few squares with subtasks and the games/genres that inspired them, and point values attached to each row. While every other task in this LC will be formatted as it was in the past two LCs, Task 1 will use this grid to inspire some teamwork and to play with some game mechanics; namely, we’ll use the ideas of non-linear progression and unlockable content.
Whenever you do a subtask on the grid, you’ll get points based on the row it was in and will get that amount halved if it’s not colored for your team. This will also fill in the subtasks for all adjacent cells for every LC participant to see, with Pac-Man rules applying to the left and right sides (i.e., do a subtask on the far right side, and a subtask on the far left will be revealed, and vice versa). The game themes listed are just what inspired each subtask and needn’t influence how you approach the subtasks. The number of subtasks your team has revealed from the start and their values is based on the size of your team; bigger teams can theoretically move faster, so the smaller teams get a slight head start. The trick is to work with your team to reveal as many subtasks for your team as possible so that you’re earning maximum points! Perhaps this means you delegate who tries what, or perhaps it just means you motivate your teammates to keep them invested in the LC.
It’s also worth noting that if anybody happens to finish an unrevealed subtask by sheer coincidence and posts the dream in this topic, I’ll credit it and perform the necessary reveals, so be sure to type out your dreams if they fit a team theme because you may get lucky! On the flip side, if a subtask is revealed after you’ve done it and you previously chose not to post a dream containing it, I won’t accept it late; this would trivialize the strategy behind point claims because participants would simply avoid revealing any other team’s subtasks!
You can click a cell on the worksheet and then click the small speech bubble to its upper-right to see who has completed a subtask; the bubble will not be there if a task has not been completed by anybody. As with the previous LC, the team leading in current subtasks done per member at the end of each week will get a bonus subtask for the next task. While you won’t be deciding the details on your own as was done in the previous LC, it’s still extra points for your team, so dream to win!
Subtasks revealed so far:* Eat dream food that does not exist in reality—20 points
- Swim underwater—20 points
- Find a map of your dreamscape—20 points
- Speak with a non-anthropomorphic, “real” animal—30 points
- Enter a television or monitor—30 points
- Fly between skyscrapers—30 points
- Enter a portal—30 points
- Ride and jump (ollie) on a skateboard—30 points
- Ride a mine cart—30 points
- Reorient your personal gravity—40 points
- Shrink and explore without transforming any further—40 points
- Become a giant as you leave a town—40 points
- Reach the Earth’s core—40 points
- Catch a Pokémon—40 points
- Enter the LC host’s dream or mindspace (2)—40 points
- Find an ancient artifact—20 points
- Charitably give money to a DC—20 points
- Dress as a soldier—20 points
- Score the game-winning point(s)—30 points
- Learn proper weapon use or karate from a DC—30 points
- Buy a potion from a shop, then test its effect—30 points
- Enter your secret superhero base/lair—30 points
- Wear a utility belt and use a gadget from it—30 points
- Attend an event held in your honor—30 points
- Fight a villain with the LC host—40 points
- Acquire a loyal, powerful, undomesticated pet—40 points
- Stop a threat from space (aliens, meteorite, etc.)—40 points
- Save a princess or damsel in distress—40 points
- Pilot a mech from within it—40 points
- Stop a robbery—40 points
- Become invisible—20 points
- Breathe fire—20 points
- Use psychokinesis—20 points
- Become muscular—30 points
- Manipulate or produce electricity via willpower—30 points
- Sprout wings without transforming any further—30 points
- Usurp a king/ruler and take charge—30 points
- Take and use a powerful DC’s ability/form (1)—30 points
- Grow and use a prehensile limb (arm, tail, etc.)—30 points
- Without transforming, cause an earthquake—40 points
- Transform an appendage into a weapon—40 points
- Have the LC host give a power/transformation (1)—40 points
- Shrink a DC and play with him/her—40 points
- Outgrow Earth—40 points
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Learn and use “dark” magic—40 points
(1) This power or transformation cannot complete another LC subtask by its sheer existence, although it may aid another subtask’s completion.
(2) You can enter through a door, simply teleport there, physically climb into the host’s head, or whatever you like; the subtask is NOT implying a need to attempt shared dreaming.
If you cannot access the task grid on your mobile device, I will keep a picture copy here.