Task 1: Willpower Warmup
Alright everyone! It’s time to stretch those dreaming muscles a little bit! We’ll start with something a little simple, something a little easy to get your dream control warmed up. It’s time for some willpower exercises!
A little disclaimer before the actual subtasks. To claim points for these you must not use any aide in the dream to accomplish them. Specific examples of what wouldn’t count are provided alongside the subtask descriptions, though these are not all-inclusive. As a consequence of this task being quite narrow, there’s not much room for creative execution… but surprise me if you can! If you have a question about if something falls under the umbrella of “willpower” feel free to ask. And, without further ado, here are the subtasks for this week:
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Float / Hover (4 Points)
Float or hover around over the ground, perhaps very high in the air! This is different from “flying” in the sense that you are not zooming around very fast!
Using wings or some kind of machine to do this would not count.
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Conjuration (4 Points)
Summon an item out of thin air. I.e. make something you need or want just appear. Could be something mundane like a pencil, or something more extravagant like a truck.
The name is a bit misleading… using magic doesn’t count. (Don’t do an incantation or wave a wand, otherwise they’re kinda indistinguishable. ) Also… no Starship replicators or reaching in a “bag of holding” and pulling out what you needed. I will allow “Hammer-space”, however, as it literally is pulling something from thin air.
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Transmutation (4 Points)
Will something to change form! For the old-fashioned, turn lead into gold. Or, maybe shapeshift some DCs!
Just like Conjuration, no magic implements to aide you. Also… no transformation potions or the ilk for helping make things change shape.
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Adjust Lighting (4 Points)
A common thing I tend to do in dreams is make it day or brighten things up. Use some willpower to light things up! Or… make things darker if you dare!
Obviously, flicking a lightswitch would not count. Likewise, I’m looking for a large scale “ambience” change so summoning a ball of light, while interesting, isn’t really what I’m looking for.
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Teleport Somewhere (4 Points)
Or, better yet… teleport that somewhere to you! Basically, change your location in the dream simply by willing it to change! Images of WritersCube stepping into the “Grey” come to mind.
Teleportation machines or walking through portals don’t count. Spinning is a little on the fence, but I’ll count it if it is indeed a new location and not the same location slightly changed.
[center]… what’s that? … a rumble in the distance?
… …
oh no… it’s the return of the extended task!!![/center]
Extended Task: A Maiden in Peril
and before anyone gets on me about cliches…
Alright everyone! This LC will have an Extended Task! The Extended Task will be composed of three Parts. Each participant has to unlock their own Arc by completing the outlined objective. Each Part will be worth a specific amount of points regardless of which “variant” a participant completes. Part 2 will be released on and after the start of Week 2’s tasks to those participants who have completed Part 1. Part 3 will be similar to that of Part 2, but matching up with Week 3’s tasks.
To clarify, if you complete Part 1 before Week 2 of the LC has begun you will have to wait until Week 2 to receive Part 2, but if you complete Part 1 after Week 2 has started you will be given Part 2 immediately! Week 4 does not have its own part and is there to offer a small buffer of time to finish all of the Extended Task.
Now that that is out of the way, Part 1 is the most important! This is because Parts 2 and 3 are based on which Part 1 option you complete. Options are first come first serve! The first LC Participant to do an option, in a Normal or Lucid dream, and post here claiming it shall be assigned that Arc. So if you see a particular path that you’d like be sure to do it quickly before it’s gone!
And now, the scene: Cornelia’s in danger! or… just needs your help… or is waiting for you to find her… or something… Your task is to receive a message from her in a dream asking you for your aid or, perhaps, to complete a quest for her. Below are the different ways you may begin your journey.
[spoiler]* You’ve learned of Cornelia’s capture by some insidious foe. You see a castle in the distance. Make your way to the castle and search for her inside.
Unclaimed.
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You’ve recently come into possession of an automaton. The automaton is carrying a message from Cornelia asking for help. You, however, weren’t the intended recipient of the message, but you paid good money for that automaton, and now it’s done gone and run off. Chase after it and find the automaton.
Unclaimed.
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While you were teaching class at university, you receive mail from a strange woman named “Cornelia” beseeching you to meet her in Egypt as soon as you can. She’ll be waiting for you near the Giza pyramids. Travel to Egypt!
Unclaimed.
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A horrible plague is ravaging the city. Cornelia has made a call for adventurers like you to come to the academy, train, and help find a cure for the plague. Go to the academy and meet her in the main hall for the graduation ceremony.
Unclaimed.
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While exploring the reaches of space your sensors detect something unusual a few sectors away… you’re faced with the choice to ignore it and complete your current mission or investigate… Change your course and head for the anomaly. Perhaps you’ll find something there?
Unclaimed.
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You set out one morning to wonder through the forest with a travelling companion. You come across a small lake hidden within the trees and a strange woman standing nearby. She turns to you and asks you for your help in exchange for an item of power. Find her at the water’s edge and receive a gift, but be wary of its cost!
Unclaimed.
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You’ve known Cornelia for a long time as she’s a good friend of your cousin’s. She’s coming to town after a long trip away. There’s supposed to be a celebration later, but that will have to wait as she seems to be running a bit behind schedule. Find Cornelia as she enters town and let her know what you think of her tardiness!
Unclaimed.
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Cornelia’s gone missing! She’s stormed out and away into the night. It’s been a day now and you don’t know where she is or how she’s feeling. It’s also especially cold out… The townsfolk say she ran off towards the mountains. Put on your parka and make your way towards the mountain and see if you can’t find her.
Unclaimed.
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You receive an email from Cornelia. It’s rather cryptic… but you head over to her place and make your way past all the DDR machines and such that seem to be lying around. She asked you to check out something on her computer for her. Sit down at her computer and do some searching.
Unclaimed.
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It’s another year and you’re finally back off to school, leaving your horrible aunt and uncle behind. While riding the train you see that girl, Cornelia, who everyone calls crazy. She’s seated alone, reading. She looks rather puzzled at something. Speak to her and ask her what’s on her mind.
Claimed by Obliverum.
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Everything was supposed to be alright… you and Cornelia were just going to play around and explore your Uncle’s house… but you bumped into him and he showed some… strange rings… and enticed Cornelia to take one. When she did… she vanished! Now you’ll have to do the same to follow her! Find a yellow ring and follow her to world’s unknown!
Unclaimed.
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Another day has come and everything seems all too familiar… A strange darkness roils over the land and you have dreams, dreams that almost seem like visions of a princess in peril. She seems so familiar… this Cornelia… With the danger escalating, and nothing better to do, make your way through the darkness to the castle at the center of the land.
Unclaimed.
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Everything was going fine… until someone broke into your house… and you… killed them… Oh how terrible. You can barely care for your mother and now what will you do… You run away, the only thing you can think to do… and stumble… through a portal? What even happened? All you know is you’re in a deserted city and there’s this strange girl… with some kind of… shapeshifting cat. Ask her about the cat.
Unclaimed.
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It’s dark… it’s always dark. Supplies are running low… they’re always running low. And to make matters worse you’ve been assigned a job that you simple loathe. Luckily, your friend Cornelia is in the same boat… She doesn’t want to work on pipes and you don’t want to deliver messages… so why not swap jobs? Meet up with her and trade assignments… be sure not to get caught!
Unclaimed.
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In a strange turn of events… Cornelia found you! You were trying to hide, trying to avoid doing something you’d regret… and yet… here she was… tempting you to get angry… all because she needed your help. Have a chat with Cornelia who’s more than a little on edge that you might… lose your temper.
Unclaimed.
[/spoiler]
Part 1 of the Extended Task is worth 8 Points (4 Points in an NLD).
[center]Have fun! And remember… you have to believe to achieve!
… cream-colored ponies and crisp apple strudels
doorbells and sleigh bells and schnitzel with noodles …[/center]