Task 2 Team Tasks
Ok, I can’t stack spoilers in spoilers, so just consider anything in the spoilers to be story related. You can skip down for the team breakdown and tasks.
The Story
[spoiler]Over the course of several days, the LC participants wandered around this future world. It was hard to tell where they were exactly. It looked like they were on the moon as Earth, or a planet amazingly similar, occasionally rotated overhead. On the other hand, two or three other large satellites seemed to also be in orbit. They looked to be made of rock, but they were also covered in cities.
The sky was dark and full of stars, and yet there was plenty of air to breathe. What caused that? Was it some kind of force field? A magical barrier? Regardless, the team had found they could explore without much worry of dying in the vacuum of space.
The moon, if that’s really what it was, was much more barren than the other satellites. There were metal roads that covered miles over bright grey rock, and a few compounds dotted the endless plain of nothing. Still, there was plenty of open space.
Rhewin had told them to spend more time relaxing, but now on the third day, they needed to get a move on. They broke apart into groups, each headed to one of three opportunities, none of which were exactly clear on what they wanted.
[/spoiler]
The Cyborg Team[spoiler]
One of the groups makes their way to the compound nearest the TARDIS. The building is practical; it is a large dome with several entrances connecting to the grid of streets around it. A rough estimate makes it out to be almost as tall as some of the skyscrapers in New York back home. There don’t appear to be any windows, but there are plenty of cameras pointed to each entrance. Several communications towers rise up from the center of the dome.
As the group comes close to one entrance, the huge double doors slide open. Condensation releases from the inside, and a cool breeze flutters past the group.
The metal street beneath them begins to move, pulling them into the compound. The doors silently close behind them, the light shutting off.
Then, the sound of hydraulics approaches. It gets louder and faster. The members of the group prepare to defend themselves, but then the lights flicker on. To there surprise, nothing is in front of them, just a seemingly endless grey hallway.
“Hello,” a voice calmly says in monotone. Much to the group’s surprise, there was someone there. Or rather, something.
In front of them is a cat. Or rather, a half-cat-half-robot… thing. It’s brain, or where the brain should be, is a clear dome showing a series of circuits.
“So… ,” someone in the group says, “does anyone else see the cat? I mean, that’s a thing, right?”
The cat looks up with a cold stare. It doesn’t really seem to be capable of any other expression given all of the metal plates on either side of its face.
“No. I am a perfected… human.”
“No, I’m pretty sure you’re a cat.”
“I am using this animal as a means of speaking to you. You are… imperfect. You may not enter the facility yet. I have chosen to use the catborg as… humans find cats comforting.”
The cat attempts a smile that is far from comforting.
“Do not be afraid,” the cat continues, “we will save you from your… bodies. You will perfect you. And then you can perfect others. And then we will be perfect.”
“Right,” someone else says, “I’m out.”
A few people turn to leave, but the ground begins to move them down the hall. An invisible barrier prevents them from running too far.
“Don’t worry, this will only cause pain in your… body.”
A series of needles, saws, and God-knows-what spring out of the walls.
“Welcome to The Cyborg Armada. Happy upgrades.”[/spoiler]
The Smuggler Team
[spoiler]One of the groups has found themselves in the middle of nowhere. Like, seriously. There aren’t even those metal roads around. They made it here after following the instructions on the print out. That had lead them to a bar tucked away behind a warehouse several miles from the TARDIS. A sleazy old man then traded the print out for a map.
The map lead here. To a rock. Well, not just any rock. A big rock. Ok, clearly that old guy was just messing with them. Sighing, one of the team members leans against the rock, and the rock makes a loud clicking sound. Suddenly the side of the rock opens to reveal a rather scruffy looking man asleep at a desk. One of the team clears their throat, prompting the man to snap awake and shove a bunch of papers into a conveniently placed shredder next to the desk.
“Permits! I got permits for everything, I swear!” The man looks panicked for a second or two more before seeing the group has a map from the old man. “Oh. You’re here for the job.”
“I… guess,” someone says. “What is the job?”
“Oh, I just needed someone to retrieve something for a client. Bad news though, I already got another group on it.”
The team sighs dejectedly. Three days of hiking for nothing.
“But hey, if I hear anything else, I’ll te-”
A voice cuts in on the radio.
“Boss, group alpha is down. Blown to pieces by the Legion. Shame too, one of them was a looker. Anywho, I’m gonna need a few more suckers to pull this job off.”
“I’ll tell you what,” he says as if he was simply finishing his last sentence, “I do have some work for ya.”
He lazily moves from around the desk and hands out some tablets, each only a few inches wide.
“Here are your credentials, they’ll get you past any… eh… legal misunderstandings. Now, get out there. We got money to make.”[/spoiler]
The Space Knight Team
[spoiler]One of the groups headed to the Palace of the Space Knights. It wasn’t hard to find, there seemed to be signs for it every few feet. It was a bit strange, nothing else on this rock seemed to have any kind of advertising.
The Palace itself was grand, its crystal spires shining in the distant sun. Gold roofing shadowed silver carvings that ran down the length of the building. The princess castles found in Disney stories had nothing on this place. Oddly enough, a factory with a giant logo on the side sits right next to the Palace. It’s not much to look at, but hundreds of freight shuttles fly in and out of it by the minute.
A woman in red robes appears in front of the group. It’s hard to tell if she had been there the whole time or if she used some kind of ability to teleport. A laser sword hangs off of her belt.
“I can sense the potential,” she says, her voice soothing. “I can feel your potential burning so brightly.”
“Oh, thanks.”
“Oh, but you must train so you don’t burn out,” she says with worry. However, it sounds like she’s said this before. “Remember, the candle that burns twice as bright burns half as long.”
“Isn’t that from Blade R-?”
“No.”
“… I thought this was supposed to be like the Jed-”
“Yes,” she sighs. “You are here because you were drawn to the Space Knights. You wish to uphold order and the old ways. We can train you, and you can be a shining beacon for the rest of the galaxy.”
“What’s with the warehouse?”
“Oh that,” she says without even looking. “That is how we fund our Order. You see, we are very popular, especially among children age 8-15 and unwed males age 35-50. We sell memorabilia to the public. As our former Grand Master Lucas would say, ‘the money is in merchandising.’”
“But enough of that,” she turns, leading them back to the Palace. “Come and learn the once ways.”
“Hey, that was totally from dragonhe-!”
“No.”[/spoiler]
The Cyborg Team
Jer
demented
Thorn
Obfusc8
Susan_Y
Montebest
The Smuggler Team
Zellonous
Serpentoj
Stari_maga
Sea-dove
Koal44
The Space Knight Team
James_UK2008
Scipio Xaos
Awe
Letaali
Drd
Oleg
Please read the team tasks in detail; they work slightly differently this time.
Cyborg Individual Tasks
Use cyber technology: I’ll loosely define cyber technology as any kind of tech that directly interacts with your body. It could be a laser turret built into your arm or nano bots that change your genetic makeup. +20pts
Hack other technology: one benefit of being part machine is controlling other machines. Control another piece of technology using either your mind or a direct link to your cybernetic parts. You must use either your mind or cyber tech. Something like just driving a car or using a computer doesn’t count. +30pts
Cyborg Team Task
Upgrade someone: you must spread the upgrades. Mankind must know what they are missing, whether they want to or not. Give someone else cyber technology as defined above. The other teams must not get in the way. Bonus points for upgrading someone from another team. +40/40pts
Smuggler Individual Tasks
Sell something to a DC: smugglers make their money selling things. Things that may have belonged to other people, but things anyway. Get a DC to buy something from you. If you don’t like the idea of selling hot items, just sell whatever. Please note, forum guidelines still apply if you sell things that can’t be posted on LD4all. Just PM me in that case. +20pts
Sneak into a building: smugglers have to be sneaky. For this task, sneak into some kind of building, warehouse, ship, whatever. If you’re seen, escape. Whatever you do, don’t get caught! +30pts
Smuggler Team Task
Take something from another team: smugglers always need to have an advantage. The other two teams have things that you need. Take something that you believe belongs to another team. Get bonus points for taking it directly from (or sneaking around) one of the other teams’ members. +40/40pts
Space Knight Individual Tasks
Move something with your mind: pretty straight forward, I believe. +20pts
Control a DC: bend a DC to your will. Ok, you don’t really have to enslave someone’s will if that really sounds wrong to you. I’ll accept giving a DC an order as long as they follow the order as you gave it. If they won’t do it or do it differently, it doesn’t count. +30pts
Space Knight Team Task
Laser sword duel: you totally knew that this was coming. Have a laser sword duel with someone else. Now, remember, Space Knights represent peace and order. The other two teams don’t, It’s up to you to maintain peace. Extra points for dueling someone from another team. +40/40pts
Team Advantages
The Magic team has decided to magically imprison someone or be imprisoned by someone.
The Science team has decided to unleash a zombie virus. As they did not specify what their teammate should do, the teammate must be patient zero.