I’d like to remind all the new participants that Task 1 subtasks are still eligible for points, just not early points, and the Team Advantage bonus is only based on the most recent subtask’s completion. Also, there will not be Team Dreams this week. I was going to make them alternate with each task, but I changed some stuff at the last minute. As a result, the next Team Dreams will pop up during Task 4. Also it’ll take a few minutes to add Task 2 data to the score pages. Well, with that out of the way, let’s get Task 2 started!
Task 2: Town!
ONWARD, to ADVENTURE! PREVIOUSLY in the LC, we powered up our elemental abilities in preparation for a grand adventure towards elemental mastery! So… now would be a good time to explain that, much like the team descriptions, the whole “grand adventure” thing also wasn’t just a silly little metaphor. I… should have used language less indicative of metaphor… Anyway, it’s time to go on an adventure! The rest of the LC will be focused on an overarching Quest to become an Elemental Master! In most games, your adventure is full of towns to visit! And they are usually where adventures start! So, before we go off exploring any dangerous dungeons, we should start off in a town! We all have to start somewhere, right?
Explore an RPG-esque town—30 points: Start off your adventure right by wandering around a town for a bit. I’ll accept any kind of town to explore as long as it isn’t a location that exists in waking life. One from an existing fictional work will work just fine. Perhaps some LD4allers may feel comfortable visiting the village of Calla?
Note: The remaining tasks don’t have to be done in a town, but if you want to combine points, why not?
Save a DC in distress—20 points: If you wander around a town for long enough, you’ll run into some character that’ll need your help. For this subtask, you need to save a DC in some kind of distress, whether it be a princess kidnapped by a giant turtle beast in a fantasy land, or a business man being mugged on the street. They should be pretty distressed too-- helping the elderly cross the street won’t count.
Visit a tavern—20 points: Every town has to have a tavern! The tavern is a place to get food, drinks, and listen to rumors spread around. It’s the best place to hang out in town! To complete this subtask, you must visit a tavern and interact with your environment somehow. Grab a drink and talk with some DC’s! A modern bar or pub will also count.
Heal a DC—20 points: In every town, there’s got to be some place to heal up, whether it be a hospital of some sorts, or just an inn that magically heals your whole party over night. For this subtask, you’ll be playing the role of a medic and heal up an injured DC. Or maybe someone has a terminal illness and you found the rare antidote for it?
Visit an inn—20 points: Every town has to have an inn! The inn is a place to let weary travelers rest. It’s sure to house some interesting characters. To complete this subtask, you must visit an inn and interact with your environment somehow. Talk with some DC’s or maybe just take a rest before going off an adventure! A modern hotel will work just as well!
Trade with a DC—20 points: For this task you’ll be learning the tricks of the trade and getting some goodies in the process. When it comes to RPG’s, trading is usually part of a fetch quest or a long chain of trades for an annoying side quest needed for 100% completion. To complete this subtask, you just need to trade with a DC. Who knows what kind of interesting items your brain will come up with?
Buy RPG items at a store—20 points: Every town has to have a store! The store is a place to buy items to aid you on your adventure! Better stock up while we’re in town! To complete this subtask, you must visit a store and buy some items! No stealing, unless you want to deal with an angry attacking shopkeeper. A modern store will also work, but the items you have to buy must be items you’d use in an RPG. Potions, weapons, scrolls, whatever. As long as it isn’t just normal groceries, I’ll probably count it.
Host Subtask: Find Mew151’s house in an RPG-esque town—30 points: Hey, more host insert stuff! Don’t worry, I promise there won’t be any for the next few tasks! Anyway, to get points, just try to find a house that I live in! I should be home, but if I’m not, don’t to steal my stuff! Fun times!
On an additional note, a little story will be preceding each task post. This isn’t a story-oriented LC by any means… I just think it’ll be fun and go with the whole “Adventure! RPG!” theme. I am by no means a professional writer, and the story will be full of cliche… that’s kind of the point. The team that gets the team advantage this week will have a small impact on next week’s story, so have fun trying your hardest with each task! And speaking of the story, we have some coming up in the next post!